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Mod Work

I volunteer with a mod group as a 3D artist, working on a popular mod available for Fallout4. We are a team of 30 people, comprising of writers, coders, level designers, concept artists and testers currently working on an unannounced expansion. Below are a few of the assets I have created to date. 
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Asset shown on left, and in game on the right

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An asset created for a Fallout 4 mod.
The Cybernetic Mimetic Translator was based on art produced by andrew-fujinaka (above left).
Model and textures produced by Gaynor Larrigan. 

The hard surface areas were created in 3DsMax and the soft tissue created in zBrush.
Textures were created using Quixel Suite and colour corrected for use in the Creation Kit 
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  • Fallout 4 Modding Docs